gotta share it I wanna test it on turbowarp originally made in about a week during school cause i was bored it's a model i made in blender just trying to parse an obj yeah run it on turbowarp it runs good there https://turbowarp.org/1319285011/ changed parsing logic it runs so much better now updates: 5/23/26 added near plane clipping(not final form) 5/27/26: added multi object instancing this took 4 hrs 30 minutes I spent the whole school day trying to get it working 5/27/26: added back face culling 5/28/26: now supports drawing sorted Z tris, at a performance cost unfortunately. 5/29/26: uses scanline filled triangles, pretty inefficient, go on turbowarp. also block count is beginning to be a chonker 5/30/26: added some basic flatshading 6/2/26: added some movement, camera follows placeholder successfully
run on https://turbowarp.org/1319285011/ renderer block count: 1012(I'll update it when a new feature is fully functional) controls: WASD move, arrow keys look, q and e down and up, space up