Mr Bob (rework) - The Guest (sprite, SUPPORT) Q: Coin jar: if this hits a exterminator, gain haste and regen for 3 seconds, if it hits a sprite, it lets them heal 15 hp and get haste for a few seconds. E: Door: you summon a door, which acts like a barrier to everyone. after placing it, gain haste and your location is a marked for a few seconds Kikii - the scientist (Sprite - SENTINEL + SUPPORT) Q: Pencil: grab a pencil and draw something in the floor, during the animation you will be frozen in place, after the animation there will be something in the ground idk ig, if the exterminator steps on it they get highlighted for a few seconds (LITTERALY dug trap but survivor version) E: Eraser: kikii raises her eraser up, similar to joes parry, but if hit, it stuns the exterminator for a few seconds and during those few seconds, their location is marked Wickerer, The Experiment (Exterminator - RUSHDOWN) Q: Experimental rush: recommended to use after using lights out, highlight all sprites for 2 seconds while charging your rush, then dash at high speeds, similar to @Avarage_twojin's lunge, but it does not stop after hitting 1 player, this dash can hit multiple people, dealing 15 damage each hit, stops after the dash is over or if you hit a wall. E: Long arms: ranged ability, stretch out your arm and if hit, it will bring the sprite towards you (think of it as a entanglement) R: Lights out: stand in place, after the animation blind the survivors sight so they cant see anything, best to use experimental rush after using this Lenny, The Murderer (Exterminator - ALL ROUNDER) Q: Ball throw: Grab a ball and stand in place until you click on the screen, then throwing it to where you clicked, if it hits a sprite they get a crack in the screen for 2 minutes, while also giving you -2 sanity lost. E: Tight Spaces: every sprite will be revealed to you, click on one sprite and dash toward their location, this can also dash through walls, if they are not fast enough to dodge it, they recieve 30 damage and you lose -2 sanity R: Rage mode: only usable if your sanity is 0, add +50 seconds to the timer, and transform to mad lenny, which has the same abilities, but does 10 more damage on them transform back to your normal form once 50 seconds have passed