Same stuff as the original, except the physics are changed. Here are the physics modes: 1. Normal physics, no change. 2. The speed at which you wall-jump off of a wall depends on how fast you're running at it. 3. The velocity damping is also applied to the Y velocity. All initial jump heights are increased. 4. You bounce off walls and ceilings with a slight damping (0.9 CoR). 5. Zero gravity. Press down (or S) to move straight downwards. 6. No horizontal friction (friction value of 1). 7. If your X velocity's absolute value goes above 5, then your Y velocity is set to 5. 8. You move normally in water. To make some levels possible (like level 24), you can press down to slow your fall and float upwards, but only in water. 9. You move as if you're in water, even when you're not. This may make some levels ridiculously easy, like level 7. Suggest some physics mode ideas in the comments.
ETSB's Battle Theme - RLSH OST TTCB's Battle Theme - Fight TTFB (ILCoin Path) OST Groovi Song - TTFBPTE OST (Credits Theme) Stage: 2 Tentacles - 6 - Rotozoa OST Stage: 5 Tentacles - 6 - Rotozoa OST Stage: 5 Tentacles - 7 - Rotozoa OST