Welcome to Call of Scratch Cat: Last Stand! The COSCZ series continues in 2026, now with an updated health system, walk animations, and an ammo management system. As this is a beta version, some features from "Call of Scratch Cat: Black Ops" may be missing. Many of these will be added soon. [Content Warning:] This game features representations of real world weapons, exclusively used against zombies. This game does not contain any blood or gore, nor does it represent any real world military organisations. [CONTROLS:] WASD to move, E to interact, Click to shoot, R to reload, mouse to aim. On menus, click to select [CHANGELOG:] 0.1 - Added the player, Zombies, Bullets, HUD, Start Screen, Mystery Box and 4 Weapons (Beretta 92, ZM-80, Ithaca 37 and MP5) 0.11 - Added Insta-Kill and Max-Ammo powerups 0.12 - Points now gained from shooting zombies, number of zombies per wave increases over time 0.2 - Added walls with collision, added sounds for power-ups, added 2 new power ups (Double Points and Bonus Points) Added Ithaca 37 wall-buy, Zombies health increases as waves get higher. 0.21 - Added Armory to menu 0.3 - Added PERKS! (Juggernog and Double Tap 2) along with more ammo types (7.62, .45 and Energy Cells) 0.31 - New Guns: BAR, 1911 and HS-10-A 0.32 - Difficulty tweaks. Zombie health increases even more past round 30, Zombie speed starts slower than normal, but speeds up as rounds progress. 0.4 - BUYABLE DOORS!! 2nd room is accessible and has an MP5 wall-buy. Added the power switch, which is located in the southern room and has to be switched on to activate the perk-a-cola machines. 0.5 - Added Pack-A-Punch, the roof, and new weapons. (XM4 and SL8) 0.51 - Pack-a-Punched 1911 now creates explosions. Base Zombie health continues to increase up until wave 100. 0.52 - B92 reworked into Beretta 93. Now fires 3 round bursts and has a new sprite.