arrow keys, z to sprint, x to dive ~ a maze of your lies, your Soul's Internal Nightmare ~ temporary unshare = big update game may run weird on scratch, try turbowarp I guess
another game yay yippee woohoo! I "borrowed" a LOT of assets to make this game... I lost all motivation to work on this :/ inspired by: "Nullscape" on Roblox "Grace" on Roblox "[PLACEHOLDER]" by @cannonBall908 (on Scratch) "Zenith Tower" on Roblox "Wega's Challenge: The Wegaverse" on Roblox First shared May 29, 2026 Changelog ----------------------------------------------------------- PLANNING - v1.0.0 - Upgrades Maybe new enemy and new curses? PLANNING - vB2B.0.0 - a lot of stuff [PLACEHOLDER] Collab!!! Self-contained loop (you can start a run from the death screen) Settings A new enemy or two :0 More curses!!! This update will take a LONG time, expect it by December 7/17/26 - vB2.0.0 - curses, balance changes, removed gleam, +1 bgm track, fixed a bug where the game lies to you 7/3/26 - vB.5.1 - fixed a bug where most projectiles are 5 TIMES AS LARGE AS THEY ARE SUPPOSED TO BE 7/2/26 - vB.5.0 - 2 enemies, intermission sfx, also you move a bit faster now, +2 bgm tracks 7/1/26 - vB.4C.1 - hajnal was too loud it was lwk impossible to hear sfx so I made hajnal quieter ALSO PRIDE MONTH IS OVER :( 6/29/26 - vB.4C - FUNKY BACKGROUND!!!! also happy one month anniversary of sinema :) 6/29/26 - vB.4B.1 - modified selection logic so that godfather appears at level 3 instead of when you get at least one square and at least one circle, decreased duration of dive, fixed a bug where if you dived while not moving then the dive would never end, fixed a bug where if you stop the project mid-dive then weird things would happen 6/18/26 - vB.4.0 - added the dive movement ability 6/17/26 - vB.3.3 - added a system making it so that certain enemies cannot be cloned in greed, like gleam and dozer, to avoid bugs/prevent unfair scenarios 6/15/26 - vB.3.2 - swapped out some sfx for sounds that fit better 6/15/26 - vB.3.1 - more sfx...??? 6/14/26 - vB.3.0 - sfx. also, we have a real thumbnail now 6/13/26 - vB.2.1 - fixed bug where bgm does not fade out properly when you die 6/13/26 - vB.2.0 - bgm 6/12/26 - vB.1.0 - Made game easier... and a few more balance changes 5/29/26 - vB.0.0 - Released!!!!!!!!! -------------------------------{=+'~'+=}------------------------------- comment cupcake for a present