This game is for Duckboy37yay to help debug. Go play his version!
Fixed the problems! Here's what I did and why: Problem #1: first sprite just stays there Fix: hide the first sprite before cloning and show every clone. Why: the first sprite has no code to tell it to go away like the clones. Problem #2: clones show up, but very delayed Fix: Put it after a "wait until touching (color)" block Why: The clones were being deleted immediately after the "if touching (color)" block concluded that the sprite wasn't touching a color. By putting it after a 'wait until' block, the clone has to wait until it is touching a color before deleting. Also: I added an animation and a maximum number of clones, but you don't have to keep them in the project.