basically just like projectile movement test also the dude in the middle is there for decoration increasing the delay/slowness may cause it to look very scattered, but no the projectiles are still moving the same way (unless you increase the craziness variable to 2 or 3) craziness 0: regular and neat craziness 1: a bit weird in the middle but otherwise still kinda okay when it moves outward craziness 2: get me out of here craziness 3: not much different from 2 but it’s still hell
the craziness and slowness/delay variables are just for fun but also for me to test different movement speeds and directions will I make more bullet tests? probably. will i make an actual project with them? probably not.