! use turbowarp ! THIS IS A REMIX OF https://scratch.mit.edu/projects/1061201602/ by @Pocolilman WASD for movement space to jump and web mouse to aim click to shoot F to pick up/attract/throw weapon --------------------------------------------------------------------------------- fight off enemy after enemy! yay! I've never played spiderheck, so my additions probably aren't from it. score counter is literally just a K:D ratio, but for deaths=0 it acts as if deaths=0.5 to avoid infinity score and thus problems. try to get as high a score as you can! (1 is pretty bad, 2 is fair, 3 is good, 4 is awesome, 5 is ...wow, 6 is insane, ten is professional) note that scores don't really represent your skill until around death 10. then, it's evened out pretty well and actually represents how good you are.
the dudes who made spiderheck for the inspiration @Pocolilman for SPIDERCAT @werhappy27 for: - two new enemies (bomber + spray shooter) - one new weapon (rifle) - small additions to the code - more enemies at once - scoring!