Ok!! Table of contents. 1- basics 1.5- unused 2- reputation (rep) 3- warrior skill (wsk) 4- healer skill (hsk) 5- warrior interest (wi) 6- healer interest (hi) [basics] So. Basics. There are two types of exp, reputation and skill. And there are two types of skill! Healer skill and warrior skill. But there are.. two types of medic skill! Healing and foresight! And two types of warrior skill! Strength and agility! If you're a kitten then you have healer interest and warrior interest, which determines whether you'll be a healer or a warrior apprentice! [unused] Hello! So this was a kind of last-minute thing to be added. I realized I needed it- so. You can get unused by roleplaying. So in the same count where either Sugar or Stray counts the rep, they will also count the unused! For every time you rp, you get +1 unused. You can trade in unused for rep, hsk, wsk, hi and even wi! Yay! [reputation] Ok! At the end of every week, either Sugar or Stray will count how many times everyone has roleplayed! If you roleplay an even number of times, you get half that in reputation! If you roleplay an odd number of times, you get that rounded down into an even number and then divided by two into rep! Basically.. Insertcounternamehere says: Fakename roleplayed four times this week! I will report them as having 2 more rep to storage! Otherfakeuser only roleplayed 3 time, so I will give them 1 rep, because 3 is rounded down to 2. Make sense? ..Good! Reputation makes you more likely to be chosen for events, and being things like deputy. [warrior skill] There are two types of wsk (warrior skill): agility and strength. What do they do? Well, I'll tell ya! Agility makes it so you have an opportunity to dodge a hit and strength makes your hits hit harder! With agility, while you can keep putting more in, it caps at 75 for rolling purposes. Strength caps at 110 for rolling purposes. You can get these by transferring in unused, which is explained above! You can go for a glass cannon build, or a "pikachu used double team! Again!" build :D Or both, if you like! I'm just in charge of the rules, not the characters :) [healer skill] So! You can get this if you are a healer. What's a healer? It's another, less r@cist term for medicine cat. I'll explain how you can become a healer in the healer interest section. There are two types of healer skill! Again! Yay! There's healing, of course. And foresight! Yay! What does healing do? Well, when you roll to treat the ill or injured cats of your clan, it gives you a higher chance of them surviving. Which is cool. Yay! So then there's foresight. What does it do? Well, suggested by Wolfy (thanks Wolfy) it makes you more likely to receive a clearer prophecy, e.g 1 foresight: 'Good soup' vs 50 foresight: 'the soup shall be our key to success' [warrior interest] As a kitten, you get this! What does it do?? Well. When you become an apprentice, it'll be transferred into your unsused. Then you can toss it into wsk, if you like. This is pretty simple, honestly. But wait! How to get it? You can: bug hunt, play a kit game, play with a feather, commit crimes if you want or talk to the leader! Each of these earn you one per roleplay (it has to be longer than 4 comments each to count, tho). [healer interest] You get this as a child! Yay! If you become med app, it will be transferred into unused. If you have above 15 of this, you can ask me to become a healer app! I will probably accept, though maybeeee deny if we already have like 5 healers in that clan. But wait! How to get? You can: play with (non-mossball) plants, collect flowers, talk to a healer (or healer app), make accessories or dreamvisit a guy! Each of these earn you one per roleplay (it has to be longer than 4 comments each to count, tho).
Aaand that is it! Any questions? Feel free to ask :)