❤️ and ⭐ so I feel good about not sleeping! MERCENARY --------------------- First off, this game is indented for an older audience (12+) please do not report my work. In this game, a US military base was infiltrated by an angry terrorist group. They overpowered the soldiers and made their way in. There were too many to be stopped. They are now armed with US military equipment and refuse to cooperate. You and many others are tasked with making your way in through the roof and pretending you're a terrorist yourself. You will navigate the whole base taking out terrorists using stealth. Once one of them shoots, they will all know something's going on. Does this story make sense? Idk probably not. I don't think terrorists can infiltrate a US military base if they dreamed to. Also I ain't no story teller and this is a kids website so I couldn't care less. Controls/ How to Play ------------------------------- » Shoot: [LMB] or [Space] » Movement: [W] [ A] [S] [D] » Reload Early: [R] » Check Mag: Hold [Q] » Change Fire Mode: [X] » The enemies think you're one of them. Take em out Tips and Things to Know ----------------------------------- » You restock on ammo every couple of rooms - easy mode: 1 - normal mode: 4 - hard mode: 3 » You can't just take a bullet, it will effect you! » Always check your ammo! if its to low, reload early » If one enemy shoots, they all will be alerted » Remember you have limited ammo, don't just unload » Health regenerates slowly » You are invincible for 2 seconds after entering a room » If an enemy touches a dead body, they will be aggroed Update List ----------------- GAME LAUNCH (10/20/25) » v1.0 officially dropped HOTFIX v1.01 (10/20/25) » HP buffed » modified death screen » fixed HP bar bug HOTFIX v1.02 (10/21/25) » fixed mags not refiling a second time MAJOR UPDATE v2.0 (12/09/25) » new difficulty system - Easy mode - Normal mode - Hard mode » 3 new rooms - The Hangar - 2 other random designs » bug fixes - fixed stuck in walls bug - Fixes to the AI - fixed a bug with the room triggers - death screen background bug fix - Fixed enemies teleporting when entering a room » added view stats option » More music » New enemies - Shotgunner - Bomber - Heavy Operator - Light Operator » Settings menu - toggle music - toggle flashing lights » muzzle flash change » Enemy bounce when walking » Enemy damage decrease » A second of invincibility when entering a room REGULAR UPDATE v2.1 (2/20/26) » Info pop up on Difficulty Select - Easy Mode - Normal Mode - Hard Mode » Fixes to Easy Mode » Ingame Stats - Kills - Rooms Cleared » Enemy Flashbang (Light Enemies have a Chance to Throw 1 Flashbang) » Less Enemies in Hard Mode » Player Speed Increase in Combat » Multiple Rooms have been Updated » Muzzle flash changes » Non-Enterable Room Fix (I think... Let me Know!!) » New Music from Ready or Not and DayZ » New Intro » Fixed Random SFX bug with bomber enemy » Lowered Volume on Gunshots TINY UPDATE (2/22/26) » Small Changes to the Hangar Room » Fixed 100% Chance for Flashbang on Normal » Small Volume Changes with BGM MAJOR UPDATE (5/18/26) » Room Changes - almost every room got revamped in a way - rooms now feel more open to prevent enemy crowding - new props - new red zones where enemies can't spawn »Enemies - reworked the movment for less "helicopter" spinning - when touching a dead enemy, they get aggroed - new voice lines for diffrent situations - balancing (less spawn numbers and less HP) - new gunshot sfx » Player - new SFX (voice related) - changes to player blood » "Remove Player Gore" Setting » Turbowarp is now Recommended » Fixed Bomber Spawn Bug » New Thumbnail Credits and Shout outs --------------------------------- » Music From... - Ready or Not - DayZ - [BODYCAM] » Sound Effects From... - Pixabay - voicemod » ALL art and code done by me » Thank you for playtesting :) »
written by me Hi, yes, im to lazy to update my version to this with the new stuff i added so i just added my updates to the new one. other than that its the same. enjoy