Welcome to the TQFD B SIDE CHAPTER 1!!!!! (i highly reccomend checking the first part of the game since it covers most of the tech you will need to use here: https://scratch.mit.edu/projects/1320132275 ) This is a much harder version of the original game, with complicated tech, glitch using and a questionable amount of mid air jumping! Prepare for this, you are going to need it... ------------------------------------------------------------------------- TECH YOU WILL USE: Advanced shape throwing: Just get really comftormable with shape throwing to get them stuck with corners and edges of platforms Midair shape jump: Use the weird collisions of midair throwed shapes to clip underneath them to get teleported to the top, and then jumping! it sounds hard becuase its hard Midair shape jump in Midair: The same thing but in the middle of the air, it sounds harder because it is harder (heck i still cant do it consistently and i am on my fourth playthrough of this game) Circle jump: Just jump and inmediatly switch to circle to get through gaps you couldnt normally get through Glitch exploit: If you discover a glitch that benefits you, chances are its by design, so use them at your own risk No Needle gameplay: Needle gameplay sucks, this game is completely free of forced needle gameplay Platform momentum cancelling: Jumping off of a moving platform normally gives you lots of momentum, but not if you are on top of a thrown shape! Infinite Triangle Army: yeah its back ------------------------------------------------------------------------- Original Project: scratch.mit.edu/projects/1122313298/ I used music from: https://scratch.mit.edu/projects/1226184237/ and https://scratch.mit.edu/projects/1196121804/ Please give them the credit they deserve