Are you tired of your timings for the entities not waiting long enough? Well, look inside, and you'll find the ULTIMATE CODE for it to wait long enough! (note: it is not 100% accurate) Any blank spaces are your entities' rps (rooms per second).
l̶͇͖͍͉̝͓̗͒͜ͅơ̶̠̮̭̱͎͛͛̋̈͂̾̐̂̓̅̋̿͐̾o̷̺͈̭͔̥͈͋́̊́̉͝͠k̵͙̟̹͇̥̙̠͈̮͖̥̱͈̣͔̆̑͛͂͑̈́̚͘ ̴̹̅̉͛̈̐̈͗̾̋͆͆͝͝͠į̵̨̗̙̟̜͓̱͉̜͕̌̄̉̿̀̌̂̀̈́̇̌̊̕ͅņ̵͉̀̀͝s̷̲̹͖͓̥̅̒̑͆̀̏̐́̀͘i̴̪̺̣͈̺̜̬̒̀̈́̍̋̒̇͗̒̍͋̌̕͘ḑ̸̛̪̟͍̳̠͕̝̯̮̇̏͒̿́̿͛̆͌̿͆͒̒͘ë̶̘͙͍͉̦̭͓̞̰͖͙̈͗̆̅̽͌̈́̄͐̚͜ ̶̞͎̞̩̖̦̩̣̠̖͚̺̦͗͜ͅf̴̢͎͖̰͖͓͇̑̓̉̿̀̚õ̷̟̅͌r̷̨̛͎͙̭̺̘͉̰̓̓̋̊̍̇̓̉͝ ̵̡͙̻̮̥͖̹͍̗̳͇̮͚̬̒i̴̺͚̖͓̞̫͔̳̯̟̱̦̋̒͗̆̓̈̆̀͋̌͊̌̄t̶̡̫̲͗ NOTES: this is not 100% accurate and if it is in the negitives, move your entities name, or make it's rps slower. You HAVE to give credit to me. (it is fine if you use c2a (credits 2(to)all)).