Hi welcome to this useless tutorial/tip thing for beginners since I’m bored and want people to engage in playing demonology :P I will share a lot of tips so yeah • FINDING THE GHOST (ROOM) —————————— 1. Lets start with the basics, how to find the ghost room, usually, I start with the EMF reader (to see where ghost activity is occurring) the flashlight (so you can see duh) and thermometer (the most crucial item of them all, cold rooms are the ghost room) reminder that cold rooms are rooms that are 17 degrees Celsius or lower, you can also use the camera to find the ghost room, but it really only works if the ghost uses orb evidence • GETTING EVIDENCE —————————— 2. Once you’ve found the ghost room, the next three items you will put in there are the flower pot, ghost book , and laser projector, since these items do not require any work from the player to be done and the ghost will interact with these themselves, granting you free evidence if the ghost has those evidences What counts as evidence: • Flowers: if they wither and turn black (that’s wither evidence) • Book (if the ghost writes in it) • Laser Projector: (If you can see the ghost, however it will appear a bit translucent) 3. After you place those three items, go get the emf (unless you already took it in step 1), spirit box, and uv light, these three do require the player to do something with them, the emf shows how much activity is in the room, many people mistaken it for how close the ghost is, the spirit box when used lets the ghost talk to you (with one having a special response when used) and the uv light can spot hand prints and footprints, and depending on what ghost it is, different items will work or not • SPECIAL GHOST ABILITIES ————————————— Most ghosts have a special ability (only exception being the spirit) but I’m only going to focus on their main trait that gives them away instantly (not all of the ghosts will be shown) Banshee: Has a special wail when it hunts unlike the rest of the ghosts (Note that skinwalkers can copy this ability) Nightmare: The best way to tell a nightmare is to use the subtitle setting, an example is if you hear glass breaking but really no glass is broken, it’s a nightmare Sirens: Sirens are mostly given away from their spirit box ability, every siren only responds in a female voice, and there is a chance that it hums into the spirit box (it will read as “- HUMMING -“) and have a creepy noise (note that this can be copied by skinwalkers, I was wrong sorry) tiny warning: if you use the spirit box too much to test if it hums, there’s a chance the ghost hunts (not just for siren but for every ghost) Ghouls: To tell if the ghost is a ghoul, makes sure to keep out your spirit box (and keep it on), the ghoul will not turn off the spirit box at all, not like other ghosts can Wisps: Is by far the only ghost that can walk through holy oil (when it’s burning) so you will have to loop it or hide in a closet Onis: WATCH OUT! Onis are the fastest ghost in the game, so it’s not recommended to loop this ghost, so just use holy oil or hide Wendigos: this ghost gets faster depending on how much energy you have, the lower your team’s energy, the faster this stupid ghost gets Leviathans: This ghost is the king of messes, this ghost will throw a lot of things in it’s presence, and can also disable lights passively, so be careful when dealing with these ghosts Dybbuks: The only ghost that can interact with player corpses, this ghost can throw, move, and even make corpses float, so use your friend as a sacrifice and see if the ghost interacts with it, unless in single player just get evidence Dullahans: The biggest give away for dullahans comes from the photo camera item, in every photo of dullahans, this ghost will appear headless, considering in their description they are considered (headless horsemen) Aswangs: Their speed can be decreased using salt, but everytime someone in your team dies, this ghost gets 20% faster Wraiths: by far the only ghost that does NOT step in salt, meaning you can (I think) trap it if you place salt around it, so if it doesn’t mess with the salt or leave foot prints in them, it’s a wraith Skinwalkers: By far one of the most annoying ghosts if you’re mostly relying on evidence and first guesses, this ghost can fake the ghost orb evidence, and mimic other ghost’s abilities (most commonly the banshee and siren ability) this ghost is also very commonly confused with the ghoul since they both require freezing temps and spirit box, only difference being the skinwalker actually writes in the book, however since ghouls require orbs to be a ghoul, the skinwalker can trick the player into thinking it’s a ghoul • HUNTS ———— Everytime a ghost hunts, the front door will lock, and the ghost will give off a scream as a warning, again, banshees have their special scream, but can be mimicked by skinwalkers, the ghost usually hunts for about a minute or two before disappearing again
That’s all I can fit, ask questions in the comments and I’ll answer them!