use up arrow, W, LMB, or Space bar to register inputs. I will be slowly releasing updates on decoration for the different things. stay safe, and good luck I spent several days play testing to make sure stuff was possible. (literally almost lost my mind doing so)
re-release: changed the base icons to zoink (still in progress), super buffed the entire game. added multiple jumps inspired by the upcoming top 1 Heliopolis. I plan to re-balance some parts because there are spots that are living hell to play through, and I will be posting regular updates on the decorations of the game.changed the ship to be heavier and therefore easier to control (essentially put it in 2.2 physics). restored the game to the difficulty of the lost version Good luck fellow gamers Update log 1.1: changed the challenge mode song to Sonic blaster and started working towards a rework for one of the robot levels, also made a few buffs while I was at it update log v1.1.1: added some decoration, going to re-use designs throughout as I continue working on the decoration update log v1.1.2: reworked the ship gameplay in top 1 mode and added some stuff to some of the designs update log v1.2: I buffed one of the normal mode robots to where you have to do a 120hz frame perfect to pass it, and I buffed one of the normal mode Wave parts taking inspiration from the project @smucoder made... good luck fellow gamers (when I was play testing I did the click first try lol) update log v1.2.1: updated one of the cubes to have a harder timing in normal mode, and added the start of a block design inspired by the upcoming top 1 kocmoc unleashed. have fun gamers :D