use any key to register inputs. I will be slowly releasing updates on decoration for the different things. stay safe, and good luck I spent several days play testing to make sure stuff was possible. (literally almost lost my mind doing so) Normal mode high score: as far as I know no one has a scores yet so good luck :D top 1 mode high score: 8 set by @JxsonTheNoob
re-release: changed the base icons to zoink (still in progress), super buffed the entire game. added multiple jumps inspired by the upcoming top 1 Heliopolis. I plan to re-balance some parts because there are spots that are living hell to play through, and I will be posting regular updates on the decorations of the game. changed the ship to be heavier and therefore easier to control (essentially put it in 2.1 physics). restored the game to the difficulty of the lost version Good luck fellow gamers Update log 1.1: changed the challenge mode song to Sonic blaster and started working towards a rework for one of the robot levels, also made a few buffs while I was at it update log v1.1.1: added some decoration, going to re-use designs throughout as I continue working on the decoration update log v1.1.2: reworked the ship gameplay in top 1 mode and added some stuff to some of the designs update log v1.2: I buffed one of the normal mode robots to where you have to do a 120hz frame perfect to pass it, and I buffed one of the normal mode Wave parts taking inspiration from the project @smucoder made... good luck fellow gamers (when I was play testing I did the click first try lol) update log v1.2.1: updated one of the cubes to have a harder timing in normal mode, and added the start of a block design inspired by the upcoming top 1 kocmoc unleashed. have fun gamers :D update log v1.2.2: made it so you can use any key to register an input, allowing people to use their preferred keybinds update log v1.2.5: added doggies cube to the icon kit hotfix v1.2.5.1: fixed a bug that caused the icons to not show up in the icon selector hotfix v1.2.5.2: added zoinks wave to the icons kit update log v1.2.6: added the spike designs for the kocmoc unleashed style level update log v1.2.7: fixed the KEYBINDS BUG where you couldn't use every key on the keyboard, finished the KOCMOC UNLEASHED deco, and added a bit more to the Acheron deco update log v1.2.8: finished the nullscapes deco update log v1.2.9: attempted to add heliopolis style deco to one of the levels in top 1 mode, good luck gamers update log v1.3.1: updated some of the deco in heliopolis and started remixing some ship gameplay in top 1 mode update log v 1.3.2: added more heliopolis deco and started the deco for Artemis 13. also added a bit of tsunami style deco to a different level