Update Log: May 18: Currently just has him checking where the player is compared to him, and whether or not he can move in any directions. Plans: Make it so the Zombie will check it's distance on X and Y, move 1 by whichever one is longer, or X if both are equal. It will avoid any obstacles, choosing the shortest path. It will be difficult to code, but I think I have a plan. I will also have it be so the zombie spawns in a random spot, walks around randomnley, until it sees the player. This will trigger it to start chasing.