wasd to move space to shoot ai's buffed enemies Phalanx (Buffed Fencer) HP: 10 Speed: Normal Behavior: Deals 12 damage. Instead of a simple extra movement after an attack, it gains a temporary shield that blocks the next incoming player projectile. Desperado (Buffed Bandit) HP: 5 Speed: Very Fast Behavior: Deals 8 damage. It retains the slow attack cooldown, but upon successfully landing a melee strike, it immediately triggers a smoke bomb which has an area to stop making the player see any enemy and himself
AI IS TAKING OVER THIS PROJECT (for the 2nd time) OH NOES at least the non ai buffed enemies are better