Most 3D renderers on scratch use the pen up/down tools, but I have been thinking of an alternative, a renderer based on stamps! Though, it still needs testing and further developing. The main advantage seems to be speed, since the big number of draw operations needed for 1 single triangle may be quite large on the usual triangle rendering methods. The main drawbacks would be imperfections in the triangles(since The drawing technique is splitting triangles into 2 right angle ones that get stretched into the desired proportions, and the stretching isn't linear), and lack of texturing support.
Feel free to remix this project, and develop this idea further! If you do develop it further, please leave a comment with what was changed, I really hope to see the improvements that can be made upon it! Inspired a lot by Stretchy Sprites by @griffpatch https://youtu.be/Xkcosme9hyE 23/5/2026 - Initial version