AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - downward slam E+S - stomp hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) R - grab (doesn't work half the time) Q (ground) - kick (press and let go immediately to do normal kick. hold to charge kick) Q (air) - air kick rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) you can throw the rock at mach 2 by grabbing it 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
jerald is here and he will forever be here i guess