WARNING!!! Flashing lights!!! ===Script 36=== Script 36 is a 2d fast-paced action game inspired by "ULTRAKILL." ===Controls=== It's in the game. oh yeah, SPACE to skip intro. ===Weapons:=== Bullet Bullet is used for quick traversal & fast escapes. It fires a regular hitscan shot. Its special fires a red shot that ricochets up to 3 times. If it hits something that's NOT the edge, you will teleport to it along with a small boom. Target Target can be used for some synergies. It fires a slower hitscan shot, but its special fires a yellow circle that explodes after a few seconds. You can explode it early, but it has a smaller explosion. Crunch Crunch has the MOST synergies in the game & is used as a set-up weapon for traps & chains rather than an offensive weapon. It fires projectiles that stick to the edge & explode after 5 seconds, but its special allows it to turn 180 degrees, whether mid-flight or stuck, & create an explosion based on its speed. Destroy Destroy is mostly used for synergies, though can also be used for other purposes. Fires a regular hitscan shot, but its special fires a blue laser that stays for 5 seconds. It's able to interact with every special in your arsenal. It can also deflect projectiles back, though leaves a smaller explosion. Fist Your fist. It deals the MOST damage alone (without synergies) and has more potential when paired with your weapons. It sends a small shockwave that deals high damage, but with proper timing, you can parry ANY moving projectile & send it in your direction. ===TIPS!=== -This game is all about being STYLISH, FAST, & EFFICIENT. Remember that. -The game HEAVILY revolves around synergies, where you use different weapons together to make a cool outcome. An example is creating a laser (Destroy, item 4) & throwing the yellow target (Target, item 2) at it, making an explosion. It's best to find your own combinations (drop your combos below & I might make it a style bonus!). -The ONLY way to heal is through Parrying. To parry, you need to deflect a projectile by pressing F at the right moment to send the projectile toward your cursor at a faster pace. Fortunately, this heals you fully. -It's best to deal with the altars first (The red buildings) because they spawn in more enemies. You can deal with the fodder later. ===HASHES=== #ultrakill ===Notes=== I've decided to change a track in the game. You can still listen to the old one, but I prefer the new one by a LANDSLIDE. (Old track is Line 36, New track is Principle)