- - - - - - - - - - - - - T U K S R U M B L E - - - - - - - - - - - - - YOU'LL SEE YOUR OC IN IT IF YOU WANNA!!!! Here are the RULES: ABSOLUTELY NO op characters. this is a FIGHTING game, not the final boss of a 50 game saga. Please fill in EVERYTHING in the chart, even the taunts and idles. they are essential. NO FLYING. 4 jumps tops but flying would remove the risk of falling. Only 2 characters per person. NO CHEATING WITH ALT ACCOUNTS. Here are the specifications [[YOU FILL IN THIS PART]]: Punch animation: energy around the hand when punch Aerial punch animation (for when your guy's flying or falling): punches in four directions Q special animation: uppercut stab R special animation: backflip stab Hyperattack animation: made it Idle animations: 1: waves hi 2: does backflip Taunts (like pizza tower but not parry): 1: action pose 2: jumps and smiles 3: headphones fly off 4: lays down 5: long arm t pose (again animated those) [[you have to describe how the attack looks (to personalise!!)]] there will be 2 gamemodes: ok online (i'll use a tutorial cus i know nothing) event (like fight a big bad or smthn) turbowarp's a must lol SIGN-UPS WILL CLOSE IN JULY 30TH!!! KEEP THIS IN MIND IF YOU WANNA SIGN UP!!!! THIS IS A BIG PROJECT. DO NOT EXPECT IT TO BE FINISHED SOON, LET ALONE AT ALL. lol tomorrow i'll make a project about how TUKSRUMBLE came to be lore-wise there's a example in the project remix this (duh) okay we all know i'm gonna do 3% and quit right first name? fake last name? peppino my name is fake peppino *fonk music plays*
I actually animated the specials instead so I'll put the idles above