Crystal. She has generally high intelligence, and her staff (and high alchemy) allows her to summon high-speed crystal projectiles from a range to compensate for her low Strength and Resilience. Fragile (-3) : Jeshemazue's body is made of fragile crystals, which provide her with her uniquely high Stability, but at a cost: Any attacks made against her will shatter a bit of her form temporarily, which reduces a random stat for a bit. Her physical form is also weak. If she is hurt too much in a short period of time, she loses -1 to a random stat PERMANENTLY. Crystallize (+4) : When Jeshemazue downs an enemy or destroys an object, any remains of that object turn into Crystallized Remnants. Crystallized Remnants provide nutrients (stats) to Jeshemazue and other crystal lifeforms, or can be used to *slightly* empower something (like her staff). While corpses already provide nutrients, crystallized remnants of corpses provide 50% more, but can't be absorbed by non-crystal lifeforms. However, non-crystal lifeforms can still make use of the crystals! These crystals are brittle, but are very high in stability, showing resistance to many elements, and work great as a substitute for glass (though it's not as transparent) Crystal Bullets (Staff, +3) : Instead of melee attacks, Jeshemazue uses her staff, turning her basic attack into a ranged projectile that uses Alchemy instead of Strength.