For solo play, I suggest Endless Mode. NOT RECOMMENDED ON TURBOWARP. BIG EDIT: MADE PLAYER 4 ABLE TO PLAY WITHOUT THE TROUBLE OF GETTING THE EXTENSION. Maneuver Men is a racing-party game. You try to win 5 Minigames before your opponents! Minigame Frenzy allows you to play all and whatever Minigames you want. Racing, however, is the main mode of Maneuver Men. It allows you to race to 5 Minigame wins! Use WASD for P1, YGHJ for P2, arrow keys for P3, and PL; and enter for P4. For P4, right is not ‘ because Scratch didn’t register ‘. Controls Jump Rope: W, Y, ^, enter Shark Escape: WASD, YGHJ arrow keys, pl; and enter Mash Battle: Mash A, G, >, or enter Arrow Avoid: W, Y, ^, P To be ready, use your up key! Minigames: 4 Version History v0: Published! (9/5/24) v1: 1st full Minigame (9/6/24) v2: 2nd full minigame (9/13/24) v3: Registered autoplay (11/2/24) v4: Bug fixes (11/9/24) v5: Added music (11/12/24) v6: Added "out" sounds (11/13/24) v7: Added "Mash Battle" (3rd) Minigame (11/13/24) Account Switch v8: Added "Arrow Avoid" (4th) Minigame (12/2/24) v9: Made Steve's outline less black (12/2/24) v10: Made Steve's eyes green (12/3/24) v11: Added "Free Play" mode (12/3/24) v12: Bug fixes (12/4/24) v13: Added "Project" Volume (12/6/24) v14: Added retry key (12/20/24) - invalidated by bugs New Year: 2025 v15: Added "Start Sprite" (1/7/25) v16: Renamed "Free Play" (1/7/25) v17: Added Medium COMs (1/8/25) v18: Added statistics: "0" to show (1/8/25) v19: Fixed character selection glitch (1/8/25) v20: Fixed wins - maybe? (1/8/25) v21: Compressed sounds (1/9/25) v22: Added 2 new Characters - 10 total (1/10/25) v23: Added Endless Mode (1/15/25) v24: Added Presentation (1/15/25) v25: Added Homestretch Music (1/15/25) v26: Refreshed Title Screen (1/15/25) v27: Added Credits (1/16/25) v28: Guaranteed Music Quality (1/17/25) v29: Added 2 new characters - 12 total (1/17/25) v30: Added Fade-out upon Ending (1/17/25) v31: Set Release Date in Credits - invalidated by Version 43 (1/17/25) 7-day break caused by a snowstorm and letting the leftover snow melt v32: Added 3 characters - makes 15 total (1/24/25) v33: Added Tips + Tricks (1/24/25) v34: Made Hard COMS Harder (1/27/25) v35: Updated Lives Mechanics (1/27/25) v36: Added Cautions (1/28/25) v37: Added Player Indicator (1/28/25) v38: Added 1up Indicator (1/28/25) v39: Added 1 Tip (1/29/25) v40: SE Physics Fixes (1/29/25) v41: Added Endless Player Character (1/29/25) v42: Edited Sounds (1/29/25) v43: Added Frenzy Music (1/29/25) v44: Changed Music (1/28/25) v45: Finalized! (1/29/25) v46: Made “Heads up” Sprite (8/22/25) v47: Made Mashes on Hard COMS inhuman (8/22/25) v48: Made Scratchy Croak as in disgust (8/23/25) v49: Made 3 new Characters (8/23/25) v50: Bug fixes (8/23/25) v51: Added Maneuver Money (8/27/25) v52: Made Hard COMS better at SE (9/1/25) v53: Bug fixes (9/2/25) v54: Made Mario/Luigi sounds (9/2/25) v55: Changed ending music (9/2/25) v56: Added reboot detection (9/2/25) v57: Added readiness signification (9/7/25) v58: Changed Controls for P4 (9/18/25) v59: Changed Controls for P2 (9/18/25) v60: Bug fixes (9/18/25) v61: Finalized… again! (9/18/25) v62: Spotted bugs, took action. (5/15/26) v63: Made all easy bots easier in AA. (5/17/26) v64: Fixed a jumping glitch in AA with P4. (5/17/26) v65: Fixed P2's Ready key. (5/18/26) v66: Added Character Indicator. (5/18/26) v67: Finalized again (Possibly forever). (5/18/26) v68: Made small races. (5/20/26) v69: Fixed starting UI. (5/20/26) v70: Fixed Credits. (5/21/26) v71: Saved this game from being terminated. (5/21/26) v72: Added Duels. (5/21/26) v73: Replaced Tera with Owl. (5/21/26) v74: Replaced Dinosaur with Ghost. (5/21/26) version 75: Fixed Early Endgame. (5/21/26) For some reason, Scratch AI would not let me put the abbreviation of version 75. Roughly 4500 Blocks! That's pretty low to be a party game! Fun Fact: Giga is the only female in this game. Time Estimates Racing/Dueling: 3-25 minutes Minigame Frenzy: Unprecedented Endless: 7-45 minutes Credits: 1-2 minutes Small Race: 2-15 minutes Minigame Instructions: SE: Avoid the Shark! AA: Avoid the Arrows! JR: Jump over the Rope! MB: Mash your button!
Edits: Made duels. REMOVED NON-AI MINIGAMES AND ENDLESS MINIGAMES. A TIE FOR 1ST PLACE WILL RESULT IN THE PLAYER WITH THE LOWER PLAYER NUMBER WINNING. In Endless Mode, try to win as many Minigames as possible and not lose. P4 is an easy COM, P1 is Easy, P2 is a Medium COM. Winning Mash Battle can give you a 1up. In duels, players 1 and 3 are humans, while players 2 and 4 are uncontrolled bots. Thanks to @BobbyF for Mario + Luigi sounds. Thanks to @Lucasliu9595 for ending music and instruction music.