THIS GAME CONTAINS SPOILERS TO BOTH "Hollow Knight" AND "Hollow Knight: Silksong". You probably won't beat this game on the first try. To play the game you can either use WASD or arrow keys, use the button "k" to switch between them, this can only be done when you are in the main menu. Use the "z" button to confirm and "x" to go back. Fight: To fight you must click "z", a meter will show us, click "z" to make a bar show up and click "z" again when the bar is in the middle to do the most damage with your nail. Act: The prepare action makes you faster for Hornet's next attack, while the do nothing action skips your turn. You can also focus, consuming 33 soul, this will heal you 15 HP and you will be faster and have more defense for Hornet’s next attack. You can also cast shade soul, consuming 33 soul, when you click this option a text will appear saying you used shade soul, then you must click “z”, as soon as you do this the shade soul projectile will spawn at the left of the screen and start moving, you must click “z” again when the shade soul is touching Hornet or you won’t do any damage, click “z” when the front of the projectile is touching the middle of Hornet to do the most damage. Item: Mossberry Stew heals 45 of your HP. Vintage Nectar heals 15 HP and makes you faster for Hornet's next 5 attacks. Crustnut heals 20 HP and gives you defense for Hornet's next 5 attacks. Mercy: There is no mercy, you can only win by defeating Hornet. You click "y" to restart/retry. If you are at the very start of the game in normal mode, or when you or Hornet are defeated you can click "p" to make a text box appear, type “normal” set the mode to normal, which will restart the game, or you can practice a specific stage that Hornet has (A number 1-8), when you are practicing a specific stage Hornet will have infinite health. If you are practicing a specific stage that Hornet has and are at the main menu you can click "p" again to go to another stage or to go back to normal mode. You can also change the difficulty by saying “Regular” (Normal Difficulty), “Attuned” (Extra health), “Ascended” (Same health as Attuned and double damage), or “Radiant” (Same health as Attuned and infinite damage). Charms: Lifeblood charm gives more max health but you can’t heal. Hiveblood heals you when you go 1 turns without taking damage. Spell Twister makes shade soul cost less to cast. Soul Consumer gets you more soul every time you hit Hornet with your nail. Shaman Stone makes shade soul do more damage. Deepfocus makes heals heal you 50% more and food affects last a little longer, but Hornet attacks twice in a row without stopping when you heal. Quickfocus lets you heal or eat and then choose another option to do before Hornet’s turn. Unbreakable Greed gives you a chance to get a random item if you have space in your inventory every time you hit Hornet with your nail. Unbreakable Heart charm gives slightly more max health. Unbreakable Strength makes you always do a little extra nail damage. Fury of the Fallen gives more damage when on low health. Spore Shroom does a small amount of damage to Hornet whenever you eat. Sprintmaster gives more speed. Click “c” while at the main menu to choose another charm. You can try to speedrun the game, but don't have to, it will ask you when you defeat Hornet if you want to include your time for a speedrun, the top 100 scores are shown. Hornet's stages and the attacks they contain: 1st Stage: 1.Hornet Dash 2.Expanding Thread 2nd Stage: 1.Drones 2.Throwing Needles 3rd Stage: 1.Big String Needle 2.BacknForth String 4th Stage: 1.Parry The following attacks may contain spikes 2. Hornet Dash+ 3.Expanding Thread+ 4.Drones+ 5.Throwing Needles+ 6.Big String Needle+ 7.BacknForth String 5th Stage: 1.Parry The following attacks may contain spikes 2. Hornet Dash+ 3.Expanding Thread++ 4.Drones++ 5.Throwing Needles+ 6.Big String Needle++ 7.BacknForth String+ 6th Stage: 1. Expanding Thread and Throwing Needles+ 2. Big String Needle and Throwing Needles+ 3. Drones and Throwing Needles+ 4. Drones and Big String Thread+ 5. Expanding Thread and Big String Needles 6. Drones+ and Expanding Thread 7th Stage: 1.Expanding Thread+++ 2.Drones++ 2x 3.Throwing Needles++ 4.Big String Needle+++ 2x 5.BacknForth String++ 8th Stage: 1. Expanding Thread and Throwing Needles+ 2x 2. Big String Needle and Throwing Needles+ 2x 3. Drones and Throwing Needles+ 2x 4. Drones and Big String Thread 2x 5. Expanding Thread and Big String Needles 2x 6. Drones and Expanding Thread 2x
(Made by: @THE_PRO_EVER , one of my best friends, he ask me to post it) Credits: This game was inspired by the indie games "Undertale" made by Toby Fox and "Hollow Knight" made by Team Cherry as it is a fusion of both. Sprites for Hornets attacks, the difficulty symbols, and charm symbols were created by Team Cherry and sourced from google. The food that the player can eat was sourced from Team Cherry's game "Hollow Knight: Silksong". The sprites for the "fight", "act", "item", and "mercy" options were created by Toby Fox as was the fight bar used when attacking Hornet and the player's soul/heart. Game mechanics were inspired by Toby Fox's game "Undertale". The picture of Hornet is sourced from a post on reddit. Some flavor text, the parry attack, and the idea for how the hiveblood charm functions were created by google A.I. The charm Soul Consumer is based on a combination of Soul Catcher and Soul Eater. The health bar, number system, and soul container scrolling are code made by the youtuber Griffpatch. The sprites and characters of this game are either property of Team Cherry or Tony Fox, this is simply a fusion of the two games made for fun, none of the characters are mine. Thanks to @Hrothegar for posting this game on his page so it can get more views and for the play testers with their feedback.