Press A and D, or Left and Right Arrow keys to toggle between the different styles of the scene. You can toggle between Final Image, Normal Render, and Wireframe. If you just want to go in that continous order, just keep pressing, Right Arrow, D, or the Spacebar. I may share my concept drawing later.
Another FNaF character in the making. This time, I decided to tackle Ennard. I managed to finish the mask within an hour. But before continuing further, I wanted to do something fun. So I made a quick, bluish,scene of the Control Module, and added some pretty effects to it. And this is the end result! Tell me what you think. Also, something new here, if you look closely, Ennard's mask is reflecting the room. I took advantage of some new OpenGL features, one of them is being able to use reflection maps. Just like all my other previous renders, this is done completely using OpenGL in the view port as well as the video editor. The model(s), materials, textures, and render(s) are all done by me. The character belongs to Scott Cawthon and the music belongs to Leon Riskin and Scott Cawthon.