1. Click either box to set its mass. 2. Enter a mass value when prompted. 3. Repeat for the second box if like u want, really up to you broskie. 4. Press the RUN button to start the simulation and see magic happen. 5. Eat some popcorn yk and watch the collision and compare how far each object moves after impact. 6. Larger masses will generally experience less pushback, while smaller masses will move farther. 7. Try different mass combinations to observe how Newton's Third Law affects the collision outcome.
this project took me a long time to make and a lot of retries to get working. While making it, I learned some new Scratch tricks from @ramen_Manga and used them to make the movement smoother and the project look better overall. this is a Newton's Third Law demo that I was requested to make for Padalino. It shows how objects react when they collide and how different masses affect the amount of pushback each object receives. (the project is still a work in progress and more improvements will be added in future updates.)