Use the mouse (or your finger, if on mobile) to move Bob the Spider. This was not copied from @griffpatch's "Spooder Cat" devlog. However I did use the trigonometry and his logic to make my own inverse kinematics. I also got 2 scripts from @theChAOTiC's "Battlemage Inverse kinematics (IK) is a way to make connected parts (like arms, legs, or tentacles) automatically move toward a target point. Instead of telling each joint exactly how to rotate, you tell the system where you want the end of the chain to go, and it calculates the angles needed. In a Scratch project, IK can make characters point at the mouse, create realistic limb movement, or animate objects like robotic arms more naturally.