A spire, alone in the silt dunes. It's chambers stretch deep, deep, deeper. The air in here shimmers with sickly glow. Gloam oozes from the walls, and nocturnal aesthetics bleed from the entire wreck. Something is horribly wrong. ZEPHANIAH: [ABSTRACT, Veil, [veiled]] Staves HP: 20/20 ESOTERIA: 20/24 TRIVIA: 1 SILV: 0 QUAL: 5 ANEM: 4 COHE: 2 ENTO: 0 EGRE: 0 RADI: 1 HELM: 2 SPEED: 4 PASSIVES: Tuck Away: [Zephaniah] may use their bonus action to cast the spell "conceal" onto themself, at half the cost. Veiled Aesthetic: Zephaniah is able to add half (rounded down) of the esoteria used in their last turn, as damage to an attack on their current turn. Hover: Hovering, unaffected by most arena hazards. ITEMS: Purple Medallion Ambit: Can be activated alongside a spell. Gives that spell +10% damage and +3 to roll. [2] charges. Lens: DMG: 4, damage scales off QUAL. Pierces all targets along a straight line 1 square wide. EFFECTS: NOSOI: (STONE, Pathogen, Quarantine) HP: 24/24 ESOTERIA: 18/20 TRIVIA: 1 SILV: 0 QUAL: 0 ANEM: 1 COHE: 2 ENTO: 5 EGRE: 0 RADI: 0 HELM: 0 SPEED: 4 PASSIVES: 5x Strange Florets Fossilplague: Afflicts Fossil effect in addition to any other negative status effect, as well as auto-steep any status effect inflicted upon the target. Heartbeat: A Paradigm Contained. Upon taking damage, roll a d12. If it is lower than Nosoi's entomology score plus the attacker’s Silverware or Qualia, Nosoi can immediately do a 2 tile range physical attack with a tendril of PATHOGEN. If the d12 is lower than Nosoi’s Entomology, summon a Spirit of Infection. ITEMS: PATHOGEN VIAL, Nautilus 47 EFFECTS: ERALDRIN: [WILD, Hunt, Trap, Collect] Swords HP: 20/20 ESOTERIA: 9/20 TRIVIA: 0 ♆: 8 ꩜: 0 ◹: 0 ◇: 0 ⊕: 1 ➺: 1 ෴: 0 ▓: 1 SPEED: 5 PASSIVES: Collect: Any items on a deafeated ally or enemy are automatically collected by Eraldrin. Formality: Can spend Silverware points to increase damage by 2, instead of 1. Brutality: +2 on all melee attack rolls. Slash: When dealing direct damage, target gains +1 Recall [COLLECTED]: Can use any spell used by any other entity thus far in a fight, provided that spell has also been used in this fight. Fuel Change [COLLECTED]: Eraldrin can change fuel upon entering and exiting combat, switching up their stat distribution. (7) Storage: whenever I take damage, heal, gain Esoteria, or gain Trivia, add +1 to Storage for each. I can release storage to apply all points in storage again, divided by 3. STORAGE: Damage: Health: Esoteria: 9 Trivia: 8 ITEMS: Starving Hedron Oddment, 413 trophies, A few Esoteric crystals, Preserved Trivia WEAPONS: WEAPON: Hunting Rifle frail: 2 dura: 8 dmg: 2 WEAPON: 13 Hunting Knives frail: 3 dura: 2 dmg: 2 EFFECTS: BURNEY: [CRAFT, Fire, Cookery, Alchemy] Cups HP: 22/24 ESOTERIA: 20/20 TRIVIA: 0 SILV: 10 QUAL: 0 ANEM: 1 COHE: 1 ENTO: 0 EGRE: 0 RADI: 0 HELM: 0 SPEED: 4 PASSIVES: Fuel Change: Burney can change fuel upon entering and exiting combat, switching up his stat distribution. (7) Hothead: If Burney deals or takes 3 or more damage, or reached 3/4, 2/4, and 1/4 health, give the Raging Inferno effect: +1 to damage and rolls of fire based actions. Stackable up to V. Lose one stack every round no damage is taken. (6) Alchemists Cookbook (Signature): Passive/active: allows Burney to record status effects from any battle and inflict them on enemies or allies. There are limits, but in general Burney can recreate just about any effect. (4) Crucible: heal 1 HP per effect you currently have (5) Fireproof: Cannot be harmed or effected by fire. (1) Heated Chemistry: deal +1 damage when administering a chemical-adjacent status effect (lead poisoning, acid, et cetera) (2) ITEMS: Extinguisher, Grenade, 9x strange florets WEAPONS: Frying Pan: FRAIL: 5 DURA: 8 DMG: 2 CUBIFORM MACE: Frail: 2, Dura: 10, DMG: 2, Visceral: Cannot be converted by Aesthetic, Armor Crush: Deals bonus damage equal to armor/2 to an armored target. Cycler Charge: DMG: 6, AOE: 3x3 Blue Medallion Ambit: Immobilizes 1 target for 2 turns. Immobilized targets cannot move or gain esoteria passively, but only take 10% damage. [1] charges. Green Quoit Ambit: Target takes +10% damage from all direct attacks. [0] charges. EFFECTS:
music is Stuga from minecraft dungeons Intruder Data: 97% TURN ORDER: 1. ZEPHANIAH 2. BURNEY 4. ERALDRIN 5. ROOT OF NIGHT + ROOT OF NIGHT: [NIGHT] HP: 30/30 Esoteria: 5/5 Trivia 0 SILV: 6 QUAL: 0 ANEM: 4 COHE: 1 ENTO: 0 EGRE: 2 RADI: 0 HELM: 0 SPEED: 7 DAMAGE: 3 PASSIVES: Inkblot Skies: 20% chance to completely nullify spells that strike it. Forgotten Stars: 10% chance to reset to full HP when slain. Many Limbs: May make as many attacks as it likes on it's turn, with no multi-action penalty. Shine No Light: Cannot make ranged attacks. EFFECTS: Immobilized: Cannot move or gain esoteria. Takes only 10% damage. [1] turn left Overgrown Nerves: +20% direct damage taken.