Turbowarp is recommended for this project: https://turbowarp.org/1324532320?fps=60&offscreen&limitless&clones=Infinity Welcome to "3D Engine Ultraster." This is a modern 3D engine designed for accuracy. Do not expect high performance. Notable features include the following: Z-Buffering (Per-Pixel) (Might not work for complex shapes every time) Diffuse Lighting Fog Shading (Per-Pixel) Full Near-plane clipping Per-pixel Scanline Rasterization Frustum Culling Entering a triangle may cause notable lag, increase "res", and use TurboWarp for higher performance. Unadded features: Backface Culling: Winding order will make creating triangles annoying and complex Coarse Front-to-back Sorting: Will add later for higher performance and as a sorting fallback Shadows: Will cause lag but will be added in future versions. DATE OF CREATION: MAY 26, 2026 Don't mind the "v" variable, its how many vertices of a triangle are present on the screen. The vertices are for the last triangle made because "v" gets updated per triangle. Its only for near-plane clipping.