On your first and every turn, flip over cards off the top of the deck, one by one, until you have 4 cards face up in front of you to make an Room. You may avoid the Room if you wish. If you chose to do so, scoop up all four cards in one motion and place them at the bottom of the Dungeon. While you may avoid as many Rooms as you want, you may not avoid two Rooms in a row. If you choose not to avoid the Room, one by one, you must face 3 of the four cards it contains. Take them one at a time. If you chose a Weapon... You must equip it. Do this by placing it face up between you and the remaining Room cards. If you had a previous Weapon equipped, move it and any Monsters on it to the discard deck. If you chose a Health Potion... Add its number to your health, and than discard it. Your health may not exceed 20, and you may not use more than one Health Potion per turn. If you take two Health Potions on a single turn, the second is simply discarded, adding nothing to your health. If you chose a Monster... You may either fight it barehanded or with an equipped Weapon. - If you choose to fight the Monster barehanded, subtract its full value from your Health, and move the Monster to the discard deck. - If you choose to fight the Monster with your equipped Weapon, place the monster face up on top of the weapon (and on top of any other Monsters on the Weapon. Be sure to stagger the placement of the Monster so that the Weapon's number is still showing. subtract the Weapon's value from the Monster's value and subtract any remaining value from your health. For example, if your Weapon is a 5, and you place a 3 Monster on it, you take no damage. ( 3-5 < 0) If your Weapon is a 5 and you place a Jack Monster on it, you take 6 damage. ( 11 - 5 = 5 dmg) It is important to note that although you retain your weapons until they are replaced, once a Weapon is used on a monster, the Weapon can then only be used to slay Monsters of a lower value (less than equal) than the previous Monster it had slain. For example, if your 5 Weapon has killed a Queen Monster and you then choose a 6 Monster, you may use your Weapon on the 6 Monster, as 6 is less than 12. But, if you have used your 5 Weapon on a 6 Monster, and you then choose a Queen Monster, you must fight the Queen barehanded as Queen,12, is greater than 6. Despite this, the Weapon is not discarded, as it could still be used against Monsters weaker than a 6. Once you have chosen 3 cards (such that only one remains), your turn is complete. Leave the fourth card face up in front of you as part of the next Room.
Scoundrel is a card game made by Zach Gage and Kurt Bieg. I found this game a while ago, and thought it was pretty neat. However, due to not always having a deck of cards on me, I've taken it into my own hands to digitize it here. If you find any bugs, please let me know in the comments. Better visuals and SFX coming soon.