+========Sonic Legacy========+ In celebration of Sonic's 20th anniversary, Sonic Team decided to create 2 of the most loved (and controversial) concepts in the franchise: 1. The 2D side-scrolling gameplay by young "classic" Sonic and The 3D high-speed gameplay of the older "modern" Sonic in ONE GAME! 2. Revisiting old stages and making them playable in these 2 styles! The problem with a style this good is that its damn near perfection, making it a hit or miss. This year, marking 35th anniversary of Sonic the Hedgehog, his next adventure take you through the fabric of time as this perfected gameplay style is revisited! ----------Story---------- Sometime after Sonic's adventure on the Northstar Islands, Dr.Robotnik stumbles upon a long lost time stone. How it ended up there, that's for you to find out. He uses this to try and manipulate time to his advantage. After exploiting his future self for help, he uses this discovery to trap Sonic and his friends, past and future, in a pocket dimension bent to his will. Using places from his past and future, he creates a fortress where he plans on rewriting time itself, leaving Sonic's past and future self to stop him! ----------Gameplay---------- Classic - More platform-based, old school/retro styled Sonic gameplay Modern - High speed, reaction time based platforming -----------Music and Audio----------- Composers: SEGA Sound Team Arragments: KKYT1802 (me), SEGA Sound Team, various fan creators (will be credited accordingly) Sound design: Tomoya Ohtani (Sonic Forces), KKYT1802 (me)