120 and 130's animations only have 1 sprite each to save space (see inside to know how) 101 and 1000's sounds were sped up because they were at 140bpm instead of 150bpm this was scheduled for the 29th but i made part 2 on the 28th how bas!!even works is it's kinda like factorial, but it's double factorial (so 9*7*5*3*1, not (9!)!) but even numbers for double factorial so hundred is equal to 4*2 or 8, thousand is equal to 6*4*2 or 48, ten thousand is equal to 8*6*4*2 or 384. i don’t really need to explain more of this but please try to remember, bas!!even works just like that here's a list of double factorials: 1!! = 1 2!! = 2 3!! = 3 4!! = 8 5!! = 15 6!! = 48 7!! = 105 8!! = 384 9!! = 945 10!! = 3840 11!! = 10395 12!! = 46080 13!! = 135135 14!! = 645120 15!! = 2027025 16!! = 10321920 17!! = 34459425 18!! = 185794560 19!! = 654729075 20!! = 3715891200 be a viewer of this project and i’ll extend the list
c2a if that didn't work, credits to @monkepopo_, @nathianiel444444 and @7ty8lx for anything about this project btw viewers i did not design or animate anything