so these guys are basically "what if my two favorite creatures were one thing(not gameplay wise[i mainly like the design [enemy ai in the case of scavengers too] of these two creatures], scavengers are really annoying sometimes and vultures are vultures)" [ART BY ME, HEAVILY REFERENCED OFF OF A RAIN WORLD VULTURE] APPEARANCE__________ parrots look quite similar to vultures, but their feathers are much higher saturation. they have various feathers on their bodies as well. parrots have mandibles and a mask that sharpens to a point (however it isn't as sharp as a noodlefly's nose(??? is it a nose???). BEHAVIOR_____________ they are neutral (passive unless you lower reputation), have the intelligence of scavengers. despite being intelligent, they can be tamed, and when tamed they can carry over worm grass in their claws. demasked and tamed parrots can follow you over region gates. tamed parrots can also attack your enemies as usual. parrots can't exactly use spears, however they can throw rocks at you and do normal vulture attacks as well. parrots can be used by scavenger hitsquads and have the hunter symbol on their face. also, parrots like fruit and pearls. WEAKNESSES (i tried to not make them mary sues)____ parrots have lower health than vultures and vultures hate them. and thats basically it i can't think of any other weaknesses to give them REGIONS____________ pipeyard, outer expanse, farm arrays, shoreline. anyways i might make these guys a mod when i learn how to do that (i can only barely code in python[which isn't even related to C#] so i think that will be a long time from now)