This precision platforming engine was entirely made by me, meant to be based off of the hollow knight movement physics, it supports slopes, walls, and roofs, and you should easily be able to add stuff like a dash ability or double jump. Feel free to backpack this and add it to your platforming games, but make sure to give credit to me! also feel free to change the size of the hitbox and add player costumes. also the player code is less than 100 blocks
Credits to me, and griffpatch for teaching me how to do the gravity script