Recommended units: Spy Elven lord Thanks So much to @Owen7777777 and @noob-lolxd for the original projects! :) if you enjoyed please like and favourite A magnificent and shiny tower defence game, in which all difficulties are possible! mobile friendly, but it might be a little bit lag... ===============Friendly Units=============== Tier 1: Swordsappel: the cheapest character. Also the weakest. Knight: high defence. Gets a 50% shield against all damage when below half health. Shieldsappel: high HP and defence, can protect attacks incoming to units slightly behind, and reduce attacking speed or damage-effect speed of enemies. Tier 2: Archer-appel: Long range attacker, moderate damage. Appalassasin: Very high attack and speed. Low health! Tier 3: Ninja: Throws shuriken, Uses katana when the enemy is near. high HP and damage in short range. Roman: Much stronger Shieldsman. Very High HP. Also does Knockback, and is immune to it. Tier 4: Spy: Very High attack damage, deals poison effect damage. moderate health. he gains transparency the more health he loses. Giant: very high HP, high attack damage. Quite useful tank unit, but very slow. Tier 5: Elven Lord: This is a mighty golden archer king who shoots poison arrows rapidly, which deal very high damage. Double damage to shieldsman. High HP ===============Enemy Units================ Swordsman: Weakest enemy unit, moderate attack damage. Knight: Low damage, high health and defence. Shieldsman: heavy health and defence. Archer: Moderate long range damage, low health. Assassin: Very high attack and speed, low health and defence. Halberdier: Strong attack damage, moderate health. Farmer: Strong Melee attack, deals knockback, high HP. Bomber: Heavy area damage in moderate range; units hit by the bombs also take damage upon explosion. Batter: Moderate HP Deals high knockback damage. Ninja: strong melee attack, moderate ranged attack. Roman: very high health, also knockbacks every 10 seconds. great tanking unit. Giant: Quite strong short range attack power, very high health. a very good tank unit, but very slow. Hammer: Very high attack damage, incredibly high health. the strongest normal enemy unit, is also giant size. Bomber Boss: Appears on insane, the strongest ranged enemy unit. He shoots a large barrage of bombs in long range, and for a special move he shoots an extra big bomb dealing a huge amount of damage and knocking back your units! MICRO MANAGER (BOSS): The strongest enemy unit. Appears on Impossible. Micro manager is the boss in Appel, so you have to defeat him. He has the strongest attacking power and HP in the game, and can knockback enemies if touching them directly. =================SPELLS================= Unit Spawner: Summons a random tier 1 unit every 10 - 15 seconds, while alive. it also works as a tank. SPELLS: Healing Spell: Heals your tower for 500 health, but not past max HP. the spell cannot be cast if the castle has more than 80% of it's health. Warp Castle: Summons a magical snowstorm over the enemy castle, that lasts for 30 seconds. Whilst it is alive, any units summoned by the enemy have to pass under it and take very heavy damage from it every second. Magic Fields: Summons a green blanket of magical poison which heals your castle for 100 health over time, and damages the enemy castle 100 health over time, destroys enemy units and heals all your units to full health.
A bit hard because tower has only 500 HP