A more advanced spectrogram engine. Best experienced here: https://turbowarp.org/1326780529 ☛ Click the stage to show/hide sliders. ☛ The "window size" slider sets the frequency resolution. Lower values render faster. ☛ The "color" slider sets the color scale to use. ☛ The "window type" and "frequency scale" sliders are advanced settings. Read more below and inside. ☛ Check the Instructions sprite to learn how to import your own sound files.
♫ ♫ ♫ Notes ♫ ♫ ♫ The available color scales are: 0. Monochrome 1. A color scale inspired by the default spectrogram color scale in Audacity The available window types are: 1. Rectangular 2. Hann (default) 3. Blackman-Harris The available frequency scales are: 1. Linear 2. Logarithmic 3. Mel (default) 4. Bark 5. ERB 6. Period There is more info inside the project. There is a a whole lot of info as well as explanatory images in the Audacity manual page for "Spectrogram View" ("spectrogram view" is the same thing as "frequency scale"): https://manual.audacityteam.org/man/spectrogram_view.html You can learn more on Wikipedia: https://en.wikipedia.org/wiki/Window_function https://en.wikipedia.org/wiki/Hann_window https://en.wikipedia.org/wiki/Logarithmic_scale https://en.wikipedia.org/wiki/Mel_scale https://en.wikipedia.org/wiki/Bark_scale https://en.wikipedia.org/wiki/ERB_scale ♫ ♫ ♫ Credits ♫ ♫ ♫ The sounds are from the Scratch library. Thanks to Audacity for a great audio editor plus a very in-depth and explanatory online manual. I have learned a lot from the manual, and Audacity's spectrogram and its settings served as the main inspiration and reference for this project. Thanks to Claude (Anthropic's AI) for helping me understand how all the aspects of spectrograms work. I used the following page to generate the list of colors for the color scale: https://colordesigner.io/gradient-generator