[1] [2] [3] [4] for attacks [Space] or click mouse for m1s [W] for jump [A] [D] [<] [>] for movement. [F] for block (traversal) [Q] for dash [0] to change movesets [9] to reset dummy [8] to change map [7] to trigger attacking dummy
Since people were just BEGGING me to make an example moveset, here's one. Credits: Dummy hurt sounds from @Aceultimateanimator Walk and land sounds from @seth37