Cost: Dev Type: Killer Speed: Normal Stamina: 100 M1: 0.2-second windup swing dealing 20 HP and inflicting 2 seconds of bleeding. This m1 has a 0.5 second cooldown. Ability 1: Neck Slice: Gus dashes forward a short distance, trying to grab his target. If successful, he will slice his target's neck open, dealing 35 HP and giving them 5 seconds of bleeding and slowness. Gus will also get 1 second of endlag. This ability has a 20-second cooldown. Ability 2: Hit men: Gus summons in two hit men equipped with long ranged pistols that deal 25 HP every 3 seconds. The hit men have a slow walk speed and can track down survivors. The hit men have a 45-second life span and have 50 HP. This ability has a 35-second cooldown. Ability 3: Plastic Bag Finisher: Gus attempts to grab a nearby survivor, dealing 15 HP, and initiates a plastic bag mini game. The survivor must break certain parts of the plastic bag in order to get out of the bag. The survivor only has 10 seconds to break out. Every 1 second, the survivor will lose 10 HP. The survivor will be invulnerable during the mini game and will have 2.5 seconds of enrage. This ability has a 30-second cooldown.
For fun.