Press 1, 2, and 3 to spawn in clones. Sooo uhh, something interesting that I discovered through coding is that if an event spawns a clone, the amount of clones that spawns in is actually the total amount of clones previously plus one. Does anyone have any idea why this is? My working theory is that the game records each time an event is ran through, and somehow that number gets mixed up in how many times it RUNS THROUGH that line of code at once.
Found this through making my (very bad) game Quest of the Orbs. You all should go to my profile and check it out because for some reason its not on the search tab. :|