Arrows and WASD 0 for dev mode Drag space and mouse to add a block from top-left to bottom-right Editor mode 1: Click a block to paint it with the selected RGB value P to pick the color of a block that the mouse is over Editor mode 2: Click and drag a block to add movement when not in dev mode Editor mode 3: Click the platform to make the speed that of the variable. X to erase block that mouse is over Z to erase the level Remix the project to share your level Put mouse at the top for debug options (for now there's only render distance).
6/4/26 - Added parallax and small optimization with collision 6/3/26 - Added background yay 5/4/26 - Added coyote jump for Frederick 5/2/26 - Made speed changer for moving platform 4/14/26 - Reworked moving platforms to make them all move the same speed, and i'll add a speed changer later, also reworked the rendering system for optimization 3/20/26 - Finally got moving platforms to work, this took so long, bugfix 3/18/26 - Added color picker, optimizations, and render distance 3/17/26 - Gave up on texturing and just gave everything an rgb color given by the maker 3/16/26 - Attempt at texturing, not really working 3/13/26 - Added delete key, death on fall, and fixed obscure bug 3/12/26 - Added base game, basic textures, and simple level editor.