This is an “add yourself” project where you can rewrite history and change history (basically you can do whatever you want since everything you’ll will be history in a remix tree.) Okay now this project may or not lead a remix tree into chaos, reason? Simple: War, Allies, Civil war, empires, non-stop conflict, ideologies, and so much more. So here are rules you have to follow so that this doesn’t lead into a literal example of a gameplay of Hearts of iron 4 with historical mode off. Rule I: Follow the guidelines, even though history has violence, you are not allowed to do any sort of extreme violence, counterattacking and a “offense” is alright, but please DO NOT GO WORSE. Rule 2: if you want to create a nation here is something you can follow: A sovereign state is required to have a permanent population, defined territory, a government not under another, and the capacity to interact with other sovereign states. In actual practice, recognition or non-recognition by other states plays an important role in determining the status of a country. Rule III: civil war: if you want to make someone’s country go to a civil war, here are things you MUST make sure the country has: Poverty and Economic Inequality Weak State Institutions Unequal Distribution of Wealth Resource Dependency Political Deprivation/Lack of Rights Natural Resources Ethnic or Religious Dominance Historical Grievances Rough Terrain and Dispersed Populations Elite Conflict Foreign Intervention Rule IV: how to start a war: here are reasons to declare war on a country, make sure these declarations are true. Economic Gain/Resources Territorial Expansion/Defense Political/Ideological Conflicts Nationalism and Power Alliance Obligations Preemptive Strikes/Revenge Rule V: ideologies: if you decide to use an ideology for your country, you would have to follow that ideology, and so should your citizens, be careful when choosing one. Rule VI: colonization: to colonize, establish control over a foreign territory and its people, typically to exploit resources, expand land, or settle populations Rule VII: forming an empire: here are methods to form an empire Military Conquest and Expansion Hegemony and Coercion Economic and Political Coercion Technological Advantage Building an empire: Core Development Expansion Consolidation There isn’t any rules I can think of, so if you got any in mind let me know I guess Also I have no idea if this protect is getting taken down or not.