If you work with Scratch like I do, you’re probably familiar with this “bug” where, if a project doesn’t load a sprite completely, it ends up turning into this gray square with a black question mark. Well, as you can see from the screenshots, that unfortunately happened with Guide 3.0... Fortunately, I had some backups from the past, so I was able to recover some sprites. I’d say that of everything that was corrupted, 80% has been recovered. But still, that remaining 20% is problematic... Among the things that were corrupted were: - Simon sprites in the Simon option (18/31) - Gallery images (7/22) - Kisu sprites (4/16) - Museum frames (3/7) - Redesigns of the Sad Nano and Animalian EXEs. - And so on. I should recover the rest soon, but this has also sapped some of my motivation, so I’m just going to delete some useless stuff ;-; Anyway, as you can imagine, this will slow down the Guide 3.0 process even more (more than it already was), but I still think it will be ready in 2027.
Guide 2.0: https://scratch.mit.edu/projects/944091806/