Nickname: Nopha/Noph Name: Nphhoabopio nopha is my name, stalling is my game. Phonophobia is the name, it stands for fear of loud sounds. I don't have that its just for the mechanic! sounds in project click for off on and hard presets: spooky (or was it called scary?) and micro-manage (contains: nopha, silence, kookoo, reverso, and aiziah very very in depth explanation: It spawns in the office(?) starting at phase 0 (no noise). A noise bar will be on your screen, it increases based on what you do. Noise starts decreasing after 3 (5 in hard mode) seconds with no noise. Stage 1 (minimal noise) starts when noise bar is near the middle (stage 2 (loud..) being at max), nopha will emit an ambience sound to signify you need to shut up. If it is on stage 3 (few seconds left) then you have 10 seconds (3 seconds on hard) left until it kills you, it can be stalled for 3 seconds if you are on the cameras (doesn't work on hard). it won't attack (nor progress stages) with other enemies that object it's mechanics. A radio will spawn at 3:00 am, pick it up to stall him for the next minute. Plays music that can be distracting (Distracts for 30 seconds in hard mode). Hard mode changes: +2 (5) more seconds until noise starts depleting, slower noise depletion, 3 second kill delay, stage ambience in quieter, -30 (30) second stall time when radio is used on it, and can no longer be stalled during kill delay.
you can call him Nopha or Noph Name: Nphhoabopio Description/Hover: Nphhoabopio: somethinghearsyou,itcanonlywithstandsomuchNOISE. thirdstage = LOOKBEHINDYOU findingtheradio(that spawns on camera 3)andturningitonwillstallitfor1minutebutplaysmusic