Apt Guide - Whispering Meadows Report your apt here or it won't be counted! https://scratch.mit.edu/projects/1329243953/ table of contents i. warrior-path apt ii. medicine-path apt iii. outsider apt note: apt is for kits! i. Warrior-Path APT NURSERY FINDS Loose moss … +2 EXP Old feathers … +2 EXP Shiny pebble … +3 EXP Hidden bug … +3 EXP Drafty hole in the wall … +4 EXP Overheard whispering … +4 EXP CAMP CURIOUSITY Watching patrols leave … +3 EXP Watching apprentices train … +4 EXP Noticing something unusual … +5 EXP MINI TRAINING FOR WARRIOR KITS Practicing a crouch … +3 EXP Trying a pounce on moss … +3 EXP Balancing on a log or rock … +3 EXP Practicing quiet steps … +3 EXP Copying an apprentice’s move slowly … +4 EXP Warrior gives a tiny lesson … +5 EXP Learning about prey types … +4 EXP Learning about predators … +4 EXP KIT GAMES Mossball … +1 EXP Tag or chase … +1 EXP Hide‑and‑seek … +1 EXP Pretend patrols … +2 EXP Pretend border guarding … +2 EXP “Clan meeting reenactments” … +2 EXP SOCIAL DEVELOPMENT Meeting a new cat … +4 EXP Making a new friend … +4 EXP Comforting another kit … +4 EXP Helping a queen … +4 EXP Standing up for another kit … +6 EXP Solving a disagreement … +6 EXP Showing bravery (kit‑safe) … +6 EXP Talking to an elder ... +6 EXP WITH WARRIORS OR APPRENTICES Helping carry moss … +3 EXP Helping tidy dens … +3 EXP Learning how patrols work … +4 EXP Learning how hunting works … +4 EXP Learning how borders work … +4 EXP Watching a training session … +4 EXP Being taught a simple move … +5 EXP KIT CHALLENGES Find something soft for nests … +4 EXP Bring a queen something useful … +4 EXP Make an elder laugh … +4 EXP Find a cool rock, leaf, or stick … +4 EXP Tell a story to another kit … +4 EXP Organize a kit game … +4 EXP Help clean the nursery … +4 EXP HAZARD EVENTS (SAFE, MINOR) Slipping on wet ground Getting tangled in brambles Falling into shallow puddles Wandering too close to the entrance If handled bravely or cleverly … +5 EXP ii. Medicine-Path APT HERB‑RELATED DISCOVERIES Finding a stray leaf or herb scrap … +3 EXP Noticing a strange scent near the medicine den … +3 EXP Recognizing a herb they’ve seen before … +4 EXP Asking what a herb is used for … +4 EXP Sorting safe, dry leaves from old bedding (supervised) … +5 EXP MEDICINE DEN ACTIVITIES Watching the medicine cat work … +4 EXP Helping tidy the den … +4 EXP Organizing moss, feathers, or cobwebs … +4 EXP Learning where herbs are stored … +5 EXP Learning how to keep herbs dry … +5 EXP Helping replace old bedding … +5 EXP SOCIAL HEALING AND EMPATHY Comforting a distressed kit … +4 EXP Helping calm a nervous apprentice … +4 EXP Checking on an elder … +4 EXP Sitting with an injured cat (supervised) … +5 EXP Helping a queen with small tasks … +5 EXP EARLY KNOWLEDGE PRACTICE Learning a herb name … +4 EXP Learning a herb scent … +4 EXP Learning a simple treatment (like moss for water) … +5 EXP Learning a symptom to watch for … +5 EXP Asking a good question about healing … +5 EXP Remembering a herb’s use later … +6 EXP OBSERVATION AND LISTENING Listening to an elder’s story about past healers … +4 EXP Listening to the medicine cat explain something … +5 EXP Noticing a clanmate acting unwell … +5 EXP Spotting a small problem in camp (loose bramble, draft, etc.) … +5 EXP Overhearing something important and reporting it … +6 EXP KIT‑SAFE HEALING PRACTICE Practicing carrying moss gently … +3 EXP Practicing sorting soft vs. rough materials … +3 EXP Practicing scent recognition with safe herbs … +4 EXP Practicing wrapping moss around a pebble (simulated wound) … +5 EXP Practicing calm breathing for focus … +5 EXP KIT CHALLENGES Find something soft for nests … +4 EXP Bring the medicine cat something useful … +5 EXP Help calm another kit during a storm … +5 EXP Notice a clanmate who needs help … +5 EXP Organize a quiet kit activity … +4 EXP Tell a comforting story to another kit … +4 EXP HAZARD AWARENESS (SAFE, MINOR) Noticing slippery ground … +4 EXP Avoiding a thorny patch … +4 EXP Warning another kit about danger … +5 EXP Reporting a hazard to an adult … +6 EXP
iii. outsider apt. (wip...)