I need your opinion on a few things regarding my Metroid Maker project I am making. PLEASE LET ME KNOW YOU ANSWERS IN THE COMMENTS SECTION. Your answers will make the development process much easier... Question 1: In your opinion, does it ruin the feel of the original NES Metroid if I were to remove breakable tiles (beam blocks, missile blocks, bomb blocks, etc...)? Question 2: I am not sure how to code bomb jumps, but instead I allowed the player to jump 3 blocks while in morph ball form. What is your opinion on this? Question 3: I struggled for so long when coding the Zoomer enemy (the yellow one that crawls up walls). I got the code to work, but the catch is that the zoomer cannot crawl through a 1-block space. Is this ok? (I hope it is...) Thank you for your feedback!!! - MarioManX :)
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