If you'd like to see if there are any bugs and would like to help me, here are some dev tools for the project. (you can just use them. You don't have to go into the project.) b - set money to 0 n - double money m - double multi l - set multi to 0 1 - double rebirths + 1 2 - double ultra rebirths + 1 0 - reset rebirths and ultra rebirths to 0
NOTICE: THE NEXT UPDATE MAY TAKE VERY, VERY, LONG. LIKE IM TALKING ABOUT A WEEK OR TWO. THIS IS DUE TO THE FACT THIS GAME IS VERY UNBALANCED AND IM REBALANCING AND REVAMPING SOME STUFF. THANK YOU FOR YOUR UNDERSTANDING. JJT Button game. Inspired by ETOH and JJT Difficulty Chart. Update 11 Released. Class 5 Added. New prestige layer: Prestige Please report any bugs found in the comments, and tell me what to nerf or buff. This game is in the genre of a lesser known Roblox-type game genre. It is literally called the name of this project. "JJT Button Game." It is where you stand on a button if you have enough money to multiply how much money you get per tick. What is "JJT?" JJT is an abbreviation for "JTOH's Joke Towers." JTOH is an abbreviation of another game on Roblox. The name for the game got changed to "ETOH" since it got a new owner. It spells out "Eternal's Tower of Hecc." (The final word of the abbreviation has been changed to be acceptable for scratch.) In JJT, there is an absurdly huge chart, called a "Difficulty Chart." In the ETOH game, the towers are obby towers (or obstacle courses) which you have to complete. They are rated based off how difficult they are to complete. The difficulties are separated into classes (Mostly only for JJT genres) to show how hard the difficulties are. For example, this is the complete chart for ETOH: Class 1: Easy Medium Hard Class 2: Difficult Challenging Intense Remorseless Class 3 (Soul Crushing Difficulties): Insane Extreme Terrifying Catastrophic The list is extended onto 3 more difficulties, which are official, but are exceptionally difficult, and can mostly be seen in a game called "Caleb's Soul Crushing Domain." The obbies here are MUCH more difficult than JTOH's. The extended list goes to: (Still Class 3): Horrorific Unreal Class 4: Nil The JJT community has extended this list to an absurd amount, creating easier and much more difficult Difficulties to add onto their communities difficulty chart. They have created classes under Class 1, such as Class 0 and Class -1, then classes above class 4, which reach up to Class 30+. The higher the class, the harder the difficulties get. For classes 1-3, they have created difficulties to fill in the gaps between difficulties, such as in between Easy and Medium, there is Neat and Epic. (There are more, those are just examples.) The difficulties that fill in these gaps are called "Sub-Difficulties." There should be a number on the very end of the text box when hovering over a button. That's the order the buttons are in. Example: (1) = Button 1, (2) = Button 2 The further you get in the order, the more difficult the difficulties are in the JJT difficulty chart. I think that is all I have to explain.