This is the frist prerelease of Fading Away 2! Compact, for loading time, and much more interesting enemies, as well as automatic waves, and more modability included! I currently do not have any implementation for hit detection, but that's coming soon! For the time being, enjoy this little demo of what's coming later!
Suggest what enemies I should add in the next update, and which I should bring back from the original! Enemies so far: - Basic - Lockstep - Tank - Maglet - Tracker