Welcome to Experience and Motive Motive is what you gain as a cub This is essentially what role your character is motivated to and wants to become Experience is what you gain as a trainee and beyond This is the actual knowledge your character has Motive is what you gain as a cub This is essentially what role your character is motivated to and wants to become Experience is what you gain as a trainee and beyond This is the actual knowledge your character has As a cub to gain Herbalist motive here is what you need to do * = cannot be a SRP 1. play with herbs and ferns (1) 2. Talk to a herbalist or herbalist trainee* (2) 3. Bring ferns to herbalist* (1) 4. Dreamvisit dead family members* (3) To gain Warrior Motive here is what you need to do 1. Playfight with another cub* (2) 2. Real fight with another cub* (3) 3. Catch bugs (1) 4. Talk to a Warrior or Warrior trainee* (2) To gain Foreger Motive what you need to do 1. Talk to a foreger or foreger trainee* (1) 2. Change out nest (1) 3. Talk to elders/listen to stories* (2) 4. Play with fruits (3) Once you become a trainee whichever one you have the most motive in is the one you will become This does not apply to herbalist motive A list of 5 cubs with the most motive will be provided to the head herbalist to take on as a Trainee If the head herbalist does not want to take on a trainee then any other fully named herbalist have the option to do so If all full herbalist spots are full then the trainees will have to wait till one steps down or dies DO NOT directly ask herbalist to be a trainee and or hint like, "the cub sorted the herbs perfectly, he must be perfect to be a herbalist" ... No Onto experience It is split into Strength and Stealth Strength for activities like fighting Stealth for activities like spying Herbalists is split into Prophecies and Herbs Herbs for activities like healing Prophecies for activities like receiving dreams All three gain experience from 1. Talking to your mentor (1) 2. Training with your mentor (2) 3. Sparring/training with other trainees (2) Herbalist gain experience from 1. Unsuccessfully healing others* (1) 2. Successfully healing others* (2) 3. Talking to the dead* (3) 4. Herb collecting (2) Warrior gain experience from 1. Border patrols (1) 2. Talking to another jackrabbit outside their cove* (2) 3. Talk to any warrior* (2) 4. Real fight anyone* (3) Continue in n + c
Foregers gain experience from 1. Collect fruits (1) 2. Taking care of elders (example: clearing ticks) * (2) 3. Talk to any Foreger* (1) 4. Give advice to cubs* (3) As an adult you gain experience by 1. Weekly challenges (1 each challenge) 2. Spirit mentor (2 per thread) 3. Training trainees (1 per thread) This is low for a reason and no I will not add any more