Use arrow keys to control player. Space to restart the game from the very beginning. (After you lose) X key = Action (after chest: X = shield) Z key = Fire (after you find the chest *wink*) Enter code at name entry (that you find in-game (Chest room)) to skip straight to boss fight. You have to collect the fireballs to advance to the next level while avoiding enemy snowmen. Once you pass the snowmen and return the fireballs to their pedestals, you will find something useful for ridding the land of those evil ice pests. - You start with 3 lives and lose one if a snowman touches you - If a snowman touches you, you return to beginning of level, unless if you get a game over. - Your lives replenish after each successful level. - Shield lasts for 5 second with a 3 second recharge. - Shield bursts after taking three hits - One life on boss level Aware of some bugs, but I appreciate any feedback!
First original project on scratch. Still working on it, but for the most part, it is complete. Currently Online: No Currently working on: Nothing Credit goes to respective owners for sprites and music. I take no credit for creation of sprites or the music. Not affiliated with their creators in any way. Credit to LeScratcher for snow falling idea at start. Music from: Legend of Zelda Mario Secret of Mana Final Fantasy All sprites tweaked by me. Except the fireball, chest, and boss. The fireball I just found online and the chest is from Legend of Zelda. The boss is from a zoids game. AGAIN, I DID NOT CREATE THESE SPRITES. I only edited some of them. Background and levels by me. Known bugs: - Snowmen sometimes bounce off of player, leaving the player unharmed. Will be fixed soon. - Player will 'stick' on the walls if right next to them. - If "Yes" is entered on player name, it will immediately start. - With Shield activated, players are able to get 'stuck' in objects/barriers In-Progress: - Boss Behavior - Bug fixes - Will make alternate path on level 2 passable. Was originally meant to be a "trap".