showcase of PlatCore!!!!
FAQ: Q: Why does this project's walls bug out a lot? A: The walls are the hardest thing to make in a platformer. PlatCore's code is constantly being edited to make walls work better, but because PlatCore is updated so much, I cant update this project every time PlatCore is updated, so bugs from old versions may still be here. If you want to see PlatCore with the wall bugs fixed, try Mar10 (https://scratch.mit.edu/projects/1325659326). Q: Why is there so many remains of Mar10 in the code? A: PlatCore was developed originally for Mar10 only, so many, many things about PlatCore were designed with Mar10 in mind. When I started using PlatCore for other projects, some stuff from Mar10 is still there.