I made a testing version of @Martin_MMC's Bloxd.io scratch edition. It will be used to add experimental features to the game. Note: Experimental features may no longer be added due to the asset and JSON size limit on Scratch. Controls: WASD or Arrow Keys to move 0-9 to switch inventory slots Click to punch or shoot rocket e to place a block Hold left-click to fire a rocket. Developers: @Martin_MMC @Codeflakes111 @Drag00nKnight_999 @griffpatch @snapwood @ryan9051 all credits to the other developers although I might have helped with some features. experimental features log: September 25, 2025-added ranks. September 25, 2025-added developer panel. September 26, 2025-made changes to account info. September 26, 2025-added an anticheat. September 26, 2025-fixed a bug where the Anticheat banned everyone. September 29, 2025-added the DIM Games intro. September 29, 2025-tried to update to the new version but it didn't work. October 1st, 2025-finding the problem. October 1st, 2025-figured out that the project is so large that it can't save the project if the amount of code is over a certain limit. Had to overhaul the dev tools to fix it October 5th, 2025-optimized code and removed extra sounds to reduce file size. October 6th, 2025-Added player info. It saves your info. Upon request in the discussion forum, your account data will be deleted.(I'll add terms of service and privacy policy soon.) October 24th, 2025-Long time since last update. Working on code optimizations and edited the menu background. October 24th, 2025-Updated the staging site. (Scratch really needs version control) October 26th, 2025-working on a texture update. I might work on it tomorrow. October 30th, 2025-clicking on the splash text will now change it to another splash text. November 1st, 2025-Tweaked intro. November 3rd, 2025-Reached the 50 MB limit. Can no longer update the scratch project. December 4th, 2025-Bug fixes. December 6th, 2025-New Thumbnail December 9th, 2025-Bug fixes, removed cursor, updated thumbnail, and code optimizations. January 5th, 2026-Removed fps counter because it was causing computers to crash. (Mine included.) Jan 30th, 2026 - Moved the project to Github. June 11th, 2026 - Added new features from the main site